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Moxonomy

Gleaming Bastion

Land

Older tapped duals charged you a tempo tax up front; the pain-lands charged you life every time they made a color. This design moves the toll to the back end and hands it only to the greedy. The land arrives untapped and produces white or blue the turn it lands, then that colored mode goes conditional afterward, unlocking again only when you can point to a basic land in play. The clause does the sorting: a disciplined two-color base with real basics never notices the restriction, while the five-color pile stacking these on top of each other finds half of them producing only colorless by the midgame. That is the tension the whole line is built to resolve, and it resolves cleanly by keying off entry timing and basic-land count rather than checking specific land types the way the check-land template does. The colorless mode is the floor that keeps it from ever being a dead draw: even when every color condition fails, it still taps for Colorless mana, so the worst case is a slightly awkward Wastes rather than a land you cannot use. It rewards honest manabases and quietly penalizes the deck that ran too many fixers with too few basics to feed them, self-correcting the greed at the exact point where greed usually gets punished anyway.

Gleaming Bastion (msh)
MSH · #382rare
Pricing
Normal: $4.76
Foil: $6.09
Oracle Text

Rules text

Tap: Add Colorless mana. Tap: Add White mana or Blue mana. Activate only if this land entered this turn or if you control a basic land.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
Legal
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