Gimli's Axe
The +3/+0 is the loud line; the second one is where the design actually lives. Menace gated behind the "legendary" keyword is a rare thing to hang an Equipment on: most anthem gear cares about creature type or nothing at all, and here the evasion only switches on when the wielder is a named character. That splits the card's audience cleanly. On a generic token or a mana dork it is a plain three-power swing with no way past a wall. On a legendary attacker it becomes finisher armor, adding evasion that turns three extra points into damage a defender has to double-block to stop. The equip cost stays low enough that the axe can migrate between legends across a long game, chasing whichever named creature is best positioned to connect. This is gear that quietly rewards the singleton-legend way of building over the go-wide way: the more of your board carries names, the more of the card you are actually paying for. Nothing about the rate is exceptional, and that is beside the point; the conditional menace is the entire design argument, a small nudge toward decks where the fighters who matter are the ones with titles.

