Geth, Thane of Contracts
A lord that points inward instead of outward: where the archetype's anthems pump a team, this one shaves a point off every other creature you control, and the reanimation loop is built to feed on the wreckage that penalty creates. Return a creature from the graveyard and it comes back marked for exile the instant it would leave, so the toolbox is a one-way door rather than an engine you churn indefinitely. That rider is what rations the loop: you get each creature back once, on your own sorcery-speed clock, and then it is gone for good. The -1/-1 anthem steers you toward bodies that shrug off the shrink or want to die anyway, which is exactly what a graveyard-value deck already fields: sacrifice fodder, oversized recursion targets, creatures whose stats were never the draw. Read together, the two halves describe a pilot who treats the battlefield as a staging ground for the graveyard rather than a place to build a wide, healthy board. The 3/4 body survives its own anthem untouched, which matters more than it looks: the punishment is aimed outward, never at the source. It is a reanimator payoff that asks you to accept a downside on your own creatures as the price of a repeatable, strictly rationed, return-from-death effect.




