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Moxonomy

Gem of Becoming

Artifact3 generic mana

Three lands fetched into hand, exactly one of each base type, for a total of six mana and a card sacrificed along the way: this is fixing for the player who has decided that consistency is worth almost any tempo cost. The design is unapologetically Grixis-shaped, hardcoded to Island, Swamp, and Mountain, which means it does nothing for a Naya or Bant build and everything for a control deck stretched across three colors with a long enough clock to absorb the delay. What it buys is not speed but certainty: cast it early and you have insured the next several turns of casting costs against a flooded or screwed draw, smoothing the worst variance in a greedy manabase. The trade is brutal and intentional. The cards go to hand, not the battlefield, so there is no ramp here, only deck-thinning and a guaranteed spread of colors. It belongs to the lineage of fixing rocks that pay full retail for reliability rather than tempo, the kind of artifact that reads as a luxury until a single double-spell turn it enables wins a game that a missed land drop would have lost. A patient card for a patient deck, and honest about the price.

Gem of Becoming (m13)
M13 · #205uncommon
Pricing
Normal: $0.25
Foil: $1.14
Oracle Text

Rules text

3 generic mana, Tap, Sacrifice this artifact: Search your library for an Island card, a Swamp card, and a Mountain card. Reveal those cards, put them into your hand, then shuffle.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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