Fyndhorn Druid
A combat-math punish wearing the frame of a plain green body. The 2/2 stat line is the bait: it presents as a fair trade, a green two-power creature the opponent can block with anything from a token to something larger, and the death trigger only pays out if that block actually happened. That conditional is the whole design. It rewires a familiar combat decision by quietly taxing the block, so an attack that gets stonewalled still returns four life rather than nothing. The friction sits entirely in the "if it was blocked this turn" clause, which means the controller wants the creature to trade in combat, not survive: a strange incentive that inverts how you usually pilot a fragile body. Alliances was full of these small-margin payoff designs, where a common-feeling stat line carries a clause that only matters in a specific window, and the cost of the effect is paid in tempo and board presence rather than mana. What you are left with is a creature whose ceiling is modest and whose floor is a body you were happy to throw into combat anyway, with the life swing functioning as a consolation that nudges the math of a race a few points in your favor.

