Flamecache Gecko
The rummaging ability is the durable half of this design: repeatable card filtering that trades one card for another at a fixed price, the kind of low-ceiling engine that keeps an aggressive deck from flooding out in the late game. What lifts the body past a Merfolk Looter with red hair is the conditional ritual stapled to its entry. If an opponent has already bled that turn (combat damage, a shock, a painland or fetch crack on their own side all count, since paying life is losing life), the Lizard hands you a Blightning's worth of colored mana the moment it lands. That is the tension of the card: it wants you to be ahead on the aggression clock before it will pay you, so the mana it produces is a reward for tempo already spent rather than a means of generating it from nothing. Both abilities pull in the same direction, rarer than it sounds for a two-drop trying to do two jobs. The rituals of an earlier era (Dark Ritual, Rite of Flame) were unconditional bursts indifferent to board state; this one is priced to a warlock's ledger, refusing to fire until someone else is in the red. Everything else is an unglamorous filtering body that stays relevant long after the mana burst has stopped mattering.
