Feasting Hobbit
Devour has almost always paid its counters in bodies: sacrifice creatures on the way in, gorge on the fodder, arrive huge. This one rewrites the ledger. Instead of eating creatures, it eats Food, and it eats it at a steep exchange rate: three counters per token consumed rather than the one-per-creature the mechanic usually offers. That triples the payoff on each sacrifice, but only if you have a Food engine feeding it, which turns a two-mana green body into the top end of a resource loop rather than a standalone threat. The second clause tells you what it wants all that size for: the bigger it grows, the more of the board it walks past unblocked, since only creatures matching or exceeding its power can stand in the way. A Devour payoff is normally a one-shot burst that leaves a fat but grounded creature; here the counters buy evasion directly, so every Food you feed it both raises the number and shrinks the pool of legal blockers. That compounding is the whole point: the counters that make it a threat are the same counters that make it unanswerable in combat. It asks you to stockpile Food and then cash the whole pantry at once, and it punishes the opponent twice for letting you.


