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Moxonomy

Farrel's Zealot

Creature — Human1 generic manaWhite manaWhite mana

A small white creature that fights at first-strike range without first strike. The trick is in the trigger condition: the damage only fires if the Zealot connects unblocked, which turns it into a question the defending player has to answer in the declare-blockers step. Leave it open and it can pick off a creature for free; block it and you trade a blocker for a 2/2 that does nothing, since the ability is the alternative to its combat damage, not a bonus on top of it. That clause (deal 3 to a creature, but assign no combat damage if you do) is what keeps a three-mana 2/2 from being a repeatable removal engine. You get the kill or the body, never both in the same swing, and the opponent gets to decide which by choosing whether to commit a blocker. It reads as a combat puzzle rather than a stat line: a card whose entire value lives in the gap between an open attack and a contested one. Subtle, slow, and very much of its era, when white's aggressive creatures were priced to ask these kinds of yes-or-no combat questions rather than simply outclass a board.

Farrel's Zealot (fem)
FEM · #3ccommon
Pricing
Normal: $0.17
Foil:
Oracle Text

Rules text

Whenever this creature attacks and isn't blocked, you may have it deal 3 damage to target creature. If you do, this creature assigns no combat damage this turn.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Printings elsewhere

Other printings

1 set
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