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Moxonomy

Expedited Inheritance

EnchantmentRed manaRed mana

Damage as a resource is the trick here, and it cuts both ways. Most cards that reward you for dealing damage read the event narrowly (your creature, your opponent's face, a specific source), but this one triggers on any creature taking any amount, from anyone, and hands the impulse-draw to that creature's controller. The design consequence is that the card is symmetrical in a way most red enchantments are not: burn a rival's blocker and you have fed them cards; let your own attacker connect through a chump and you are the one exiling off the top. That converts every combat step and every damage-based removal spell into a small library-mining engine, scaled to the size of the hit rather than a flat number. The impulse window (play until the end of your next turn) keeps it from stockpiling: cards left unspent evaporate, so the reward is tied to tempo, not accumulation. What it wants, structurally, is a deck built to deal damage in bulk and cash it immediately, and it is happiest when the damage is going the direction you control. Point it at a creature you don't mind trading with, or a big attacker of your own, and the symmetry stops being a liability and starts being a spigot.

Expedited Inheritance (pmkm)
PMKM · #123smythic
Pricing
Normal:
Foil: $0.91
Oracle Text

Rules text

Whenever a creature is dealt damage, its controller may exile that many cards from the top of their library. They may play those cards until the end of their next turn.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

2 sets
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