Etali, Primal Conqueror // Etali, Primal Sickness
Genesis Ultimatum on a body, dropped into colorless so any green ramp deck can run it: the enters trigger digs down each library until it hits the first nonland card, yours included, then lets you cast the lot for free. The "until they exile a nonland card" clause is what solves the whiff problem that plagues cascade-style top-of-library effects: you cannot spin into a dead pile of lands, because the dig only stops on something castable. More players at the table means a fatter free pile, and the trigger alone earns the seven mana. The back half is where the design turns lethal. Paying nine and a Phyrexian-green pip flips Etali into an indestructible trampler that converts combat damage straight into poison counters at a one-to-one rate; a clean hit from the 7/7 leaves an opponent at seven poison, three short of the loss condition, and any power boost closes that gap on the next connection. The two faces are not variations on a theme; they are a value engine and a kill condition stapled together, and the transform cost is steep enough that you rarely bank both in one turn. What ties them is inevitability: cast it and you are ahead on cards, leave it on the board and it ends the game by a poison clock most decks are not built to race. The line of enters-trigger Elder Dinosaurs began with the original Etali; this one gave the name a second gear.



