Enduring Courage
The Glimmer creature type marks this as one of the durable enchantment-creatures built to answer the recurring problem with anthem-style go-wide payoffs: they die, and the board built around them collapses in the same breath. The +2/+0-and-haste trigger fires on every creature you commit afterward, turning each subsequent play into an immediate threat rather than a summoning-sick blocker, which is what makes a red deck that empties its hand hit harder than the raw numbers suggest. What separates it from an ordinary lord is the death clause. Kill it while it is a creature and it returns, this time as an enchantment that is no longer a creature but keeps its full text: the +2/+0 and haste trigger stays live, still firing on everything you play, while the permanent itself sheds the creature type that made it a target. That is the balancing hinge. Opponents who spend removal on it do not shut off the payoff; they only convert a 3/3 anthem into an anthem that no longer swings, and one that has already used its one guaranteed rebirth. Note the loop is not a sacrifice engine, since the recursion checks whether it died as a creature; feeding the enchantment version to an outlet returns nothing. It sits in a lineage of red aggressive engines that ask you to keep pouring gas onto the board, but the enters-the-battlefield timing rewards a low, fast curve behind it, and the second life it grants itself keeps a swarm from folding to a single well-aimed removal spell.





