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Moxonomy

Dwarven Trader

Creature — DwarfRed mana

A vanilla 1/1 for one red mana, printed into a set whose reputation as the low point of early Magic design is mostly earned. There is no ability line to discuss because there is no ability: this is a plain vanilla creature, no keyword, no text, nothing but a body and a name. What it represents is the era's filler problem in its purest form, a common that exists to round out a Dwarf-flavored corner of the set rather than to do anything a deck wants done. By 1995 a 1/1 for one with no upside was already below the curve red expected; the color had bears, burn, and fast starts, and a body that traded down to almost anything was not competing for a slot. The flavor is the only thing carrying it: Homelands leaned hard on its setting's inhabitants, and the Dwarves got a creature the way every faction got a creature, regardless of whether the result earned the cardboard. Worth knowing as a marker of where the game's design floor sat before power-and-toughness-to-cost expectations tightened, not as a card with anything to teach about deckbuilding.

Dwarven Trader (hml)
HML · #72acommon
Pricing
Normal: $0.35
Foil:
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
Legal
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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