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Moxonomy

Dream Twist

InstantBlue mana

Six cards of mill for two casts of one card: that arithmetic is the entire reason a self-mill graveyard deck ever looked at this. Three cards now, three more from the graveyard later for two mana, all at instant speed, which means it doubles as a single card that does the work of two without occupying two slots in the deck. The flashback clause is the part that matters for the strategy it serves: a mill-yourself plan needs cards that fill the bin efficiently and then keep filling it, and a spell that mills you a second time from inside that bin is a self-completing loop in miniature. As a piece of straight library destruction aimed at an opponent, three is too slow to matter; the card's home was never the attrition mill plan but the self-targeting engines that want their own cards dead and counted. That distinction (mill as a resource you spend on yourself, not a clock you run on someone else) is what the design is built around, and it is why the card sits comfortably in graveyard-fueled strategies and nowhere else. The instant speed is mostly a convenience for holding mana, but it does let the second cast slot into an end step without giving up a turn's tempo.

Dream Twist (plst)
PLST · #EMA-47common
Pricing
Normal: $0.37
Foil:
Oracle Text

Rules text

Target player mills three cards. Flashback 1 generic manaBlue mana (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Printings elsewhere

Other printings

2 sets
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