Drach'Nyen
Most exile-based removal ends the story when the creature leaves: the card is gone, the value banked. This equipment stores what it exiled and pays it back out as sword damage, so the bigger the thing you point it at, the harder the equipped creature swings. That coupling dictates how you sequence it. The enters trigger craves a fat target to maximize X, but the +X/+0 only lands if you already have a body to equip, and the sorcery-speed equip cost keeps that turn expensive. Menace does the quiet work of making the boosted attacker harder to block, since it takes two or more creatures to stop it; a +X/+0 blade is dead weight if a single blocker eats it, so the keyword is priced into the payoff rather than tacked on top of it. What sets this apart from most swords is that its ceiling floats with the board it interacts with: pointed at a mana dork it is a mediocre answer, pointed at the opposing threat it removes a problem and grafts that problem's power onto your own creature in the same motion. The name references the first daemon weapon in its source fiction, and the design leans into that flavor: a blade that grows by consuming, its edge measured by what it has already devoured.

