Donna Noble
Soulbond has almost always been a value keyword: pair two bodies, share a static buff or a keyword, gain some incremental edge. Here it becomes a damage-reflection engine, and the trigger is where the design gets pointed. Any damage dealt to Donna Noble or her paired partner is copied and thrown at an opponent's face, which turns her into a punishment mechanism for combat and burn alike. Block an attacker with either body and a target opponent takes that combat damage to the dome; aim a burn spell at the pair and it reflects the same total onto an opponent. The specificity matters: only damage triggers her, so destroy, exile, and -X/-X effects slip past clean. The 2/4 frame is built to survive the exchanges that do fire, with enough toughness to sit in front of attackers and keep converting incoming damage into reach, rather than dying to a single ping before the engine ever pays off. Doctor's companion is the other half of her identity, formalizing the partner-commander structure so she rides shotgun to a Doctor rather than steering her own deck. That pairing is the intended read: a defensive body that taxes every point of damage aimed at Donna or her partner while the Time Lord in the other command-zone slot runs the plan. Left alone she is a durable blocker with a slow drain; slotted next to a Doctor and pointed at a table full of attackers, she quietly turns everyone's aggression into a life-total problem.



