Distortion Strike
Unblockable for one mana is a fine enabler on its own; the rebound clause is what makes it worth a deck slot. Cast it the turn you want damage through, and it returns on your next upkeep to do the same job a second time for free. For voltron and equipment-stacked aggression, that means two turns of guaranteed connection from a single card, which is exactly what those strategies need to land an Aura package, a poison counter, or a Curiosity-style draw trigger. The +1/+0 reads as filler next to the evasion, but it tips a mirror-match race and can push a creature into lethal range a turn early. Rebound also reshapes the timing: the second cast is locked to your upkeep, before you draw, so the spell announces itself a turn ahead rather than sitting in hand as a surprise. That telegraphing is the cost of getting the effect twice, and it pulls the card toward proactive decks that want to commit a threat and keep swinging rather than reactive ones holding up answers. As a piece of evasion design, it sits alongside the cheap unblockable enablers like Aqueous Form, distinguished by the two-for-one structure that rewards building around a single hard-to-replace attacker.


