Dire Undercurrents
Two triggers live in one enchantment, and the cleanest way to fire both is a single arrival. A blue creature offers a card; a black creature forces a discard; but a U/B hybrid or gold body reads as both at once, so it draws and discards off a single entry. That makes the enchantment less a tax on alternating creatures than a reward for committing to a board whose creatures answer to both halves of its color identity. The targeting language is the wrinkle worth lingering on. Both abilities point at "target player," not at you specifically, so the draw can be aimed at an opponent (rarely what you want, barring a deck that punishes a fat hand) while the discard can be pointed at yourself, turning the black half into a graveyard loader rather than pure disruption. You choose the direction each time a creature lands instead of running a fixed advantage loop. The friction is body count: nothing here makes creatures, so the enchantment sits inert until your board does the work, and at five mana it competes with effects that close games rather than grind them. It wants a creature-dense Dimir shell, ideally one stuffed with bodies that read both colors so every entry triggers twice. As hybrid-color design, it pays out in exact proportion to how honestly you build toward both clauses at once.


