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Moxonomy

Desdemona, Freedom's Edge

Legendary Creature — Human Rogue2 generic manaRed manaWhite mana

Escape is normally a graveyard cost the card pays for itself; here it becomes a keyword one creature grants to another, temporarily, as a byproduct of combat. That shift is the whole design. Instead of a static reanimation payoff, this attaches recursion to the attack trigger, so the graveyard toolbox only opens on the turns you commit to the offensive. Vigilance is doing quiet structural work: it means the attack that turns on escape does not cost you a blocker, letting the body swing in while the resurrected creature comes down behind it to re-crew the board. The target restriction is where the reanimation stays honest, favoring artifact creatures and the cheaper end of the curve rather than the fatties a dedicated reanimator wants, and the escape cost still asks you to feed the graveyard two more cards each time, so every return has a real fuel price. The result reads less like a reanimator commander and more like an aggressive value engine that happens to recur its own attackers: chip in, bring back a small creature with escape, do it again next combat while the graveyard holds out. It rewards a low, dense curve stocked with artifact bodies and cheap creatures rather than a single premium reanimation target, which is a genuinely different building instruction than most graveyard-recursion payoffs give.

Desdemona, Freedom's Edge (pip)
PIP · #940rare
Pricing
Normal:
Foil: $0.54
Oracle Text

Rules text

Vigilance Whenever Desdemona attacks, target creature card in your graveyard that's an artifact or that has mana value 3 or less gains escape until end of turn. The escape cost is equal to its mana cost plus exile two other cards from your graveyard. (You may cast it from your graveyard for its escape cost this turn.)
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
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