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Moxonomy

Day of Destiny

Legendary Enchantment3 generic manaWhite mana

An anthem with a deliberately strange eligibility gate: it pumps only your legendary creatures, which in the era it first appeared meant a vanishingly small board. Legendary status was a brake, not a deckbuilding theme, so a tribal lord for legends read more as an aspirational design than a functional one when it landed. The cleverest wrinkle is buried in its own type line: it is itself a Legendary Enchantment, which at the time triggered the old legend rule, meaning two copies on the battlefield destroyed each other. That self-cannibalizing clause kept the anthem from stacking the way other lords could, capping the payoff at a single +2/+2 layer no matter how many you drew. What it represents is a snapshot of how the game treated the legendary supertype before that identity became a build-around: a counter the design rewarded you for collecting rather than a label every commander and saga now carries. The modern explosion of legendary creatures, where a board can field half a dozen named characters without trying, is exactly the world this card was waiting for and could not yet inhabit. It is a lord whose tribe finally exists.

Day of Destiny (who)
WHO · #464rare
Pricing
Normal: $0.37
Foil: $0.39
Oracle Text

Rules text

Legendary creatures you control get +2/+2.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
Printings elsewhere

Other printings

2 sets
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