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Moxonomy

Counterbore

Instant3 generic manaBlue manaBlue mana

Most counterspells answer one copy of a card. This one answers the concept. The counter is the cheap part; the surgery that follows is the point, hunting every other copy of that spell across hand, library, and graveyard and exiling the lot before the shuffle. Against a singleton you have spent five mana on an oversized Cancel; against a deck leaning on four copies of a key card, you have removed the deck's reason to exist in a single resolution. That trade is the whole calculation. The effect extinguishes a name rather than an object, which puts it nearer to graveyard-and-deck-stripping attrition like Cranial Extraction than to ordinary permission, except it does its work on the stack instead of waiting for a sorcery window. The friction is the price. Five mana held up at instant speed to counter a single spell is a tempo loss most decks cannot afford, so the payoff only materializes against an opponent who has committed to redundancy. It rewards knowing what the table is built on: a value engine run as a four-of, a combo piece the deck cannot win without, a recurring threat the graveyard keeps handing back. Find that card, and Counterbore does not just stop a spell; it deletes a plan.

Counterbore (dpa)
DPA · #5rare
Pricing
Normal: $0.38
Foil:
Oracle Text

Rules text

Counter target spell. Search its controller's graveyard, hand, and library for all cards with the same name as that spell and exile them. Then that player shuffles.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
Printings elsewhere

Other printings

2 sets
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