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Moxonomy

Council's Deliberation

Instant1 generic manaBlue mana

The trick this card pulls is that its second draw costs no mana and no card in hand: it lives in the graveyard and pays itself out on a trigger you were already generating. A two-mana cantrip is a floor most blue decks would never build around, but the exile clause turns it into a delayed second cantrip that fires the first time you scry with an Island in play. That reframes the whole card as a scry payoff rather than a draw spell. Every scry land, every Opt effect, every filtering trigger that used to be a small edge now carries a stapled card. The self-exile is the release valve: it can only cash in once, so the design never becomes a loop, just a single deferred draw waiting for the right ripple. The Island condition is a quiet color-commitment tax that keeps it out of splash decks. What makes this more than a filler cantrip is the way it rewards a deck already dense with scry: the card asks you to count your triggers before your resources. The window on that second draw is not its own; it inherits the timing of whatever caused you to scry, so scrying off a sorcery or a land you played fires it at sorcery speed, while a scry on an opponent's turn cashes it in at instant speed. Ordinary in a vacuum, sharp in a machine tuned to feed it.

Council's Deliberation (ltr)
LTR · #46uncommon
Pricing
Normal: $0.16
Foil: $0.26
Oracle Text

Rules text

Draw a card. Whenever you scry, if you control an Island, you may exile this card from your graveyard. If you do, draw a card.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
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