Corpses of the Lost
A Skeleton lord that refuses to stay a permanent. Most anthem enchantments are a one-time investment: cast once, leave on the battlefield, hope it survives. This one is built to be recast, and the mechanism it uses is the descend clause paying one life at your end step to bounce it back to hand, then replaying it to mint another 2/2 Skeleton Pirate on the way down. That loop is the whole design axis. The anthem line (a flat +1/+0 and haste for your Skeletons) is deliberately modest because the card is not really pricing itself as a static lord; it is pricing itself as a repeatable token engine gated behind a self-mill or sacrifice trigger. The tension it resolves is a classic one for black graveyard decks: how do you turn "cards keep falling into my graveyard" into board presence without a dedicated payoff creature? Here the payoff is the enchantment recycling itself, each cycle stapling a fresh haste-enabled body onto the same investment. The life payment keeps the loop from being free, and the descended condition ties the whole thing to a deck already doing graveyard work, so it rewards the mill you were doing anyway rather than asking you to build around it from scratch.



