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Moxonomy

Cool but Rude

Enchantment — Class1 generic manaRed mana
Format takes

How this card plays

7 reviews

The pick math is unkind: a two-mana enchantment that needs another 1 generic manaRed mana for the level that matters, asked to earn its slot in a format where games end on a 3/2 trading into a 2/3, not on a topdeck burn race. Boros Equipment is the only deck that even opens the conversation, and even there it is a late hold, the card that wheels back at P9 or later once Bespoke Bō and Bot Bashing Time are gone.

The deeper problem is that the format does not want what red rummaging sells. Looting pays off when the discarded card is dead in hand and the drawn one closes the game. In a midrange goodstuff environment with good fixing and splashable hybrid commons like Mechanized Ninja Cavalry, your hand is usually full of castable cards. You are not unloading flooded lands; you are turning a real card into a real card plus two damage, while the enchantment itself sits on an empty board demanding you keep attacking for the trigger to fire at all. Against Grounded for Life, which gets cheaper into a tapped attacker, that attack requirement is policed early and hard.

Level 3 is functionally unreachable in a real game: six total mana spread across turns for a tutor that then forces a random discard, with no graveyard payoffs in the set to turn that loss into upside. The level-2 mode is the honest read, pitch a land, stay card-neutral, ping for two on the Boros curve-out. But Sneak shows up on 59 cards here, so cheap evasive damage is already everywhere; the format does not need a rare slot to grind two per turn.

Maindeck only in clean RW aggressive builds. Sideboard everywhere else.

Cool but Rude (tmt)
TMT · #89rare
Pricing
Normal: $6.39
Foil: $7.71
Oracle Text

Rules text

(Gain the next level as a sorcery to add its ability.) Whenever you attack, you may discard a card. If you do, draw a card. 1 generic manaRed mana: Level 2 Whenever you discard a card, this Class deals 2 damage to each opponent. 1 generic manaRed mana: Level 3 When this Class becomes level 3, search your library for a card, put it into your hand, shuffle, then discard a card at random.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
Legal
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