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Moxonomy

Combine Chrysalis

ArtifactGreen manaBlue mana

Give every token you make wings, then feed the leftovers into a 4/4 factory: this is a two-color artifact built for a board already full of small green-blue bodies. The flying rider is passive and free, converting a swarm of ground-bound Saprolings, Insects, and Elementals into an air force while your opponent's ground blockers stand useless. The activation is the grind: convert a spent Treasure, a stale Clue, or one surplus 1/1 into a green Beast, upgrading chaff into a genuine threat by the turn. Both halves feed on the same resource, so the wider you go, the harder both scale; a single card accelerates the beatdown and refills the long game. The sorcery-speed clamp is what holds the engine in check: each 4/4 costs a full main phase and four mana, so the Beast is a planned commitment rather than an ambush wedged into the opponent's combat. Green-blue rarely gets to be both the go-wide deck and the attrition deck at once, and this welds those impulses together into one enabler. Empty on its own, it presumes a board that manufactures bodies, then gives those bodies evasion and, eventually, a way to trade up.

Combine Chrysalis (mh2)
MH2 · #362uncommon
Pricing
Normal: $0.14
Foil: $0.21
Oracle Text

Rules text

Creature tokens you control have flying. 2 generic manaGreen manaBlue mana, Tap, Sacrifice a token: Create a 4/4 green Beast creature token. Activate only as a sorcery.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

3 sets
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