Clandestine Meddler
Suspect wraps two effects into one gift: menace makes a creature harder to stonewall in combat, but the inability to block hands the defensive half of the board back to the opponent. That trade is what this card monetizes. Rather than simply carrying a suspect trigger on its enters-the-battlefield ability, it turns the drawback into fuel: point the suspect at your best attacker, and every subsequent swing by any suspected creature you control pays out a surveil, so the aggression suspect wants from you also fills the graveyard and smooths your next draw. The design reads as a tight loop: suspect a creature to push damage, attack, dig one card deeper, repeat. The second ability cares only that one or more suspected creatures attack, so a single surveil arrives whether you send one threat or a whole line. Note the Meddler's own body stays clean: its trigger reads "up to one other target creature you control," so the 3/2 is never suspected by itself and keeps the ability to block if you need it, letting you spread the menace-and-no-block liability onto a creature you were always going to attack with anyway. The genuine hook is the conversion: the reason suspect stings (a creature that can't defend) is precisely the reason this deck attacks every turn, and each of those attacks now doubles as a filter into the graveyard.

