Cephalid Facetaker
Clone effects usually copy the whole package: the target's stats, its abilities, its size. This design overrides only the body while keeping the rest. It borrows the printed rules text of another target creature while retaining its own frail 1/4 chassis and, more to the point, its own evasion. The copy is stripped down to a chosen ability set and re-clad in a body that gets in for combat damage every turn no matter what the opponent leaves back. That reframes what a clone is for. Rather than duplicating a threat to trade or race, it steals the utility half of a creature (a tap ability, an attack trigger, a combat-relevant keyword) and delivers it unblockably, once per combat, resetting each cleanup step so the target can change turn to turn. The temporary nature is the discipline here: because the copy lasts only until end of turn and always reverts to the fixed 1/4, the card can never spiral into an oversized attacker, only a persistent, small, guaranteed hit that carries whatever rider you point it at that turn. It is a design that treats copying as a menu of triggered and activated effects to rent rather than a stat line to mirror, a narrower and more interesting question than most Clone variants bother to ask.


