Celestial Judgment
Most white board wipes ask a single question of the table: are you a creature, yes or no. This one asks a stranger, sharper one, and answers it by sorting the battlefield into columns by power. Every distinct power value gets to keep exactly one representative; everything else dies. The consequence is a wrath whose survivors are a function of how homogenized the board is. Against a flat mono-token deck where a hundred creatures all sit at 1/1, the whole army collapses into a single power bucket and only one soldier walks away, functionally a near-total sweep. Against a wide spread of misc-sized bodies, it reads more like a targeted culling that leaves one creature standing per rung of the power ladder. That variance is the whole design: the same six mana can be a near-Plague Wind or a polite pruning depending on what the table looked like when it resolved, and the caster gets to steer it by picking which creature survives on each contested power value. It rewards a pilot who has actually counted the board rather than one who taps out on autopilot, and it punishes symmetrical go-wide strategies far harder than it punishes a fatty deck. As a sweeper it is slow and conditional; as a piece of puzzle design, the power-bucketing rule is doing work that a plain "destroy all creatures" line never could.

