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Moxonomy

Cathedral of War

Land

A land that wants you to swing with one creature is a strange ask, and that tension is the whole point. Exalted has always lived on creatures and enchantments: the keyword rewards a single attacker, which steers a deck toward going tall instead of wide. Putting it on a land means the bonus costs no card slot and no creature in the early game; it sits in the manabase as a passive aggression engine, stacking with every other Exalted source you run. The price is timing. It enters tapped and produces only colorless, so the mana it makes is the least useful kind in a two- or three-color aggressive deck, and you pay the tempo of a turn where it does nothing for your curve. That trade reads cleanly: the land is for decks built around a lone threat that grows, where an extra +1/+1 on the attacker every turn matters more than the color flexibility a basic would give. In a deck that floods the board and attacks in a swarm, the Exalted line is dead text and the tapped colorless source is a liability. The card resolves its own audience question by being almost unplayable outside it, which is an honest piece of design: it is not a generically good land that happens to have upside, it is a narrow land that is genuinely strong in exactly one shell.

Cathedral of War (eos)
EOS · #6rare
Pricing
Normal: $0.65
Foil: $0.99
Oracle Text

Rules text

This land enters tapped. Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Tap: Add Colorless mana.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

4 sets
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