Cateran Overlord
Mercenaries tutor strictly downward: every member of the chain fetches a permanent of strictly lower mana value, so the army assembles from the top, the expensive bodies dragging up the cheaper ones beneath them. At seven, this sits at the very ceiling of that pile, reaching any Mercenary permanent of six or less, which is nearly everything the subtheme has to offer. The tutor is deliberately taxing: six mana plus a tap per activation, and because it can never pull another copy of itself, the payoff arrives in increments rather than one explosive turn. Untap, pay, drag up a hatebear or a sacrifice body, repeat across turn cycles, and a board slowly accretes underneath the general. The regeneration clause is the wrinkle that complicates that plan. It feeds on the same creatures the tutor has been laboriously assembling, so every time removal points at the Overlord, you keep it alive by eating one of the bodies you spent six mana to find. The tension is not the value engine fighting the protection over a shared resource; it is the choice between holding your board and cannibalizing it to defend the piece that built it. A 7/5 whose stats are almost incidental to its function, this is a top-of-curve finisher that asks you to commit to the tribe wholesale rather than splash it, the engine the rest of the deck is constructed to be tutored into reach of.
