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Moxonomy

Canyon Slough

Land — Swamp Mountain

The dual land that hedges against itself. A land that enters tapped is a real cost: it cedes tempo, and in the colors that most want speed, that cost stings. The cycling clause is the answer to the flood-or-screw problem that plagues every fixing decision. Draw it on turn one and it taps for black or red; draw it on turn twelve, when you have all the lands you need and want a spell, you pay two and trade it for a fresh card. That optionality is what justifies the tapland tax. The basic land types in the type line are the other half of the design: being a Swamp and a Mountain means it fetches like one, slotting into any deck that runs land-search effects rather than asking for its own dedicated fetcher. The combination of cyclable dead-draw insurance and fetchable typed fixing is the lineage this card belongs to, a family of cycling duals built on the same logic across each color pair. None of the individual pieces is novel; the value is in how they cover one another's weaknesses, so the land is rarely the worst card in your hand and never the worst card in your deck.

Canyon Slough (pip)
PIP · #489rare
Pricing
Normal: $0.48
Foil: $1.05
Oracle Text

Rules text

(Tap: Add Black mana or Red mana.) This land enters tapped. Cycling 2 generic mana (2 generic mana, Discard this card: Draw a card.)
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

16 sets
Show all 16 other printings
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