Cabaretti Ascendancy
The naming places it in a cycle of tricolor Ascendancy enchantments, each spinning its family's flavor into a repeatable upkeep engine; this one leans on the crime family's headline trait, creatures everywhere, and converts that commitment into card selection. Each upkeep it peeks at your library's top card and offers to pull a creature or planeswalker into hand, with the option to bottom whatever you leave. That bottoming clause carries more weight than it reads: the ability isn't raw draw so much as smoothing, letting you strip lands and dead spells off the top so your natural draw improves even on the turns the trigger reveals nothing worth taking. The constraint that pays for the repeatable advantage is narrowness: it only ever advances creature and planeswalker density, so it will never dig you toward the removal spell or the land you actually need. That makes it a build-around rather than a generic engine, its payoff scaling directly with how creature-saturated a deck is willing to be and starving in one that isn't. It sits in the lineage of upkeep card-advantage enchantments that reward committing hard to a single card type, trading the breadth of a real draw spell for a consistency that only shows up when the deck is built to feed it.




