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Moxonomy

Byway Courier

Creature — Human Scout2 generic manaGreen mana

A 3/2 for three mana that draws no aggro from a board state because its real payoff sits on the back end: when it trades or chump-blocks, you get a Clue, and the body you spent is now a delayed card. This is green doing what it almost never gets to do cleanly, which is replace itself. Green's color-pie identity has always leaned on creatures-as-resources rather than raw card advantage, and a death-trigger Clue squares that circle: the card is happy to die, so it asks to be thrown into combat math the opponent would otherwise win. The investigate keyword is the mechanism that makes this honest, since the Clue is a deferred draw gated behind two more mana and a sacrifice, not a free refill. That gating is why a 3/2 with built-in replacement is allowed to exist at common-tier aggression: the value is real but back-loaded, payable only once the body has done its work and only when you have mana to spare. The result is a creature that is good when it lives and good when it dies, which makes the combat decisions around it lopsided in your favor without ever being a bomb.

Byway Courier (j25)
J25 · #642common
Pricing
Normal: $0.10
Foil:
Oracle Text

Rules text

When this creature dies, investigate. (Create a Clue token. It's an artifact with "2 generic mana, Sacrifice this token: Draw a card.")
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

3 sets
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