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Moxonomy

Breaking of the Fellowship

Sorcery1 generic manaRed mana

Red almost never gets to point-remove a creature outright, so it borrows one: the damage comes off an opponent's own creature, using that creature's power as the burn. It is a directed shot fired from the enemy's side of the board, a two-mana sorcery that turns a big attacker into a gun aimed at another creature that player controls. The math is entirely donor-dependent. Point a 1/1 at anything and you have wasted a card; point a fatty at their smaller creature and you kill it clean, one-for-one, without ever touching your own board. This is the honest cost of putting hard removal in a color built to trade damage for damage: the red player supplies the spell and the targets, but the opponent supplies the power, and against a wide board of small bodies the card does nothing worth doing. The Ring tempts you clause bolts on a second axis, the incremental board and library advantage of wearing the Ring, so even a middling cast advances a longer plan. Structurally it belongs with the redirect-and-weaponize effects that turn an opponent's own stats against them rather than granting your side any: the payoff scales with how greedy the opposing curve is, which makes it a punish card first and a removal spell second.

Breaking of the Fellowship (ltr)
LTR · #568common
Pricing
Normal: $0.33
Foil: $0.50
Oracle Text

Rules text

Target creature an opponent controls deals damage equal to its power to another target creature that player controls. The Ring tempts you.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
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