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Moxonomy

Bootleggers' Stash

Artifact5 generic manaGreen mana

Ramp is usually a race against a ceiling: mana rocks and dorks add one mana each, and rituals burn themselves to do it. This does something structurally stranger. It converts every land you control into a repeatable Treasure factory, meaning the resource it multiplies is the one you already have the most of. On a board of eight lands, tapping them for mana as usual gets you eight; tapping them here gets you eight Treasures, each of which is a fixed but any-color mana source you can bank across turns or cash for something else entirely. The tension the design has to solve is the six-mana price tag against an effect that only converts lands you have left untapped the turn it lands. You spend most of a turn deploying it, and only once your lands are free again does the engine turn over, at which point it is producing mana at a rate that most decks have no way to spend responsibly. That gap (the slow start against the runaway acceleration) is what keeps it from being a strict upgrade over cheaper ramp. It also quietly untethers Treasure production from color: a green permanent that hands you white, blue, black, and red mana as a side effect. The tokens do the work green normally cannot, which is why the card reads as ramp but plays as fixing, sacrifice fuel, and a payoff for anything that cares about artifacts.

Bootleggers' Stash (psnc)
PSNC · #134smythic
Pricing
Normal:
Foil: $5.94
Oracle Text

Rules text

Lands you control have "Tap: Create a Treasure token."
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
N/A
Printings elsewhere

Other printings

5 sets
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