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Moxonomy

Blinding Angel

Creature — Angel3 generic manaWhite manaWhite mana

The threat here is not the body but the lock it threatens to build. Connect once and the defender loses their next combat phase, which on a flier they struggle to block means a soft prison: they cannot swing back while you keep swinging, and if you connect again before that skipped phase resolves, the next one is gone too. The 2/4 frame is the calibration that keeps the engine playable without breaking it. It is built to survive a counterattack and to stick on the board long enough for the combat-denial trigger to compound, not to race; a bigger body would have made the lock trivial to assemble, while a smaller one would have died before the second hit landed. The trigger sings because it depends on connection. It does nothing in a stalled board, rewards the kind of evasion flying already provides, and hands the opponent a clear out (block it, kill it, race it). That tension between a recurring combat-phase tax and the fragility of the creature imposing it is the whole card. It is a tempo piece dressed as an Angel, asking whether you can land enough hits to turn a small advantage into a one-sided combat step that never ends.

Blinding Angel (sld)
SLD · #1379rare
Pricing
Normal: $12.89
Foil: $10.88
Oracle Text

Rules text

Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever this creature deals combat damage to a player, that player skips their next combat phase.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
Legal
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
Printings elsewhere

Other printings

5 sets
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