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Moxonomy

Blighted Gorge

Land

Sitting at the bottom of the manabase is a contingency plan: a colorless source that quietly taps for one on the early turns, then, when the game runs long, cashes itself in for two damage aimed anywhere. This design belongs to a long line of lands that double as delayed removal, one slot doing a source's job first and a finisher's job last. The rate is what keeps it modest. Reaching two damage costs five in the activation on top of sacrificing the land, well north of what a Shock asks, and the sacrifice clause means the mana blinks out the moment you fire it. That places the ability squarely in the late-game-insurance category rather than the toolbox of efficient interaction: it is a way to spend a flooded board, not a tempo play. The colorless-only tap ability shapes who carries it. A land that produces nothing but Colorless mana takes on no fixing duty and asks nothing of a deck's colors, but it contributes nothing toward casting colored spells either, so it leans on a manabase that can absorb a colorless source without straining. The payoff for tolerating that slightly awkward land is the reach at the bottom of the text box: a red burst reserved for the point in a game when an otherwise dead draw buys back relevance.

Blighted Gorge (bfz)
BFZ · #231uncommon
Pricing
Normal: $0.20
Foil: $0.38
Oracle Text

Rules text

Tap: Add Colorless mana. 4 generic manaRed mana, Tap, Sacrifice this land: It deals 2 damage to any target.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Printings elsewhere

Other printings

1 set
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