Skip to content
Moxonomy

Blade Sliver

Creature — Sliver2 generic manaRed mana

Legions filled out the Sliver tribe with a complete cycle of lords, one per color, each granting a single stat boost across the whole family. This is the red entry, and it pushes raw aggression: every Sliver on the board hits harder while it lives. Where Muscle Sliver pumps power one body at a time and Sinew Sliver doubles down later, the lord effect here scales with the swarm, turning a board of identical small bodies into a clock that closes fast. The design logic is the same one that makes any tribal lord dangerous and fragile at once: the anthem is non-redundant in the sense that it stacks (two copies grant +2/+0 to everything, including each other), but it is also a removal magnet, since trading one card for a board-wide downgrade is a deal opponents take eagerly. The toughness boost is conspicuously absent, which is the tell about what red was asked to contribute to the tribe: speed, not staying power. It does nothing to help Slivers survive a sweep or a blocker, only to race past one. That asymmetry is what separates the red lord from its white and green counterparts, and it is the reason a Sliver deck leaning on this card wants to be ending games before the math turns against it.

Blade Sliver (psal)
PSAL · #D3uncommon
Pricing
Normal: $0.26
Foil:
Oracle Text

Rules text

All Sliver creatures get +1/+0.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
Legal
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Printings elsewhere

Other printings

3 sets
Quick navigation
move selectesc close