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Moxonomy

Behold the Multiverse

Instant3 generic manaBlue mana

Card advantage priced for the aggressor's own tempo. The whole point of foretell is that it splits a spell's cost across two turns, and this is the design that showed why that mechanic earns its keep: pay two mana on an idle turn, then draw two cards for 1 generic manaBlue mana later, sneaking a refuel into a curve that would otherwise never have room for it. The face-down exile turn is not a cost so much as a scheduling trick, letting the caster bank card advantage against a turn when they have nothing better to do and cash it in when the mana is tight. What makes it hold up is that the front half is a perfectly clean instant on its own: Scry 2 into two cards at four mana, castable on the end step, is the honest baseline draw spell control has wanted since Divination and the smoothing-plus-cards template that Anticipate and Glimmer of Genius refined. Foretell just gives that baseline a second, cheaper mode without printing two cards. The scry sequencing is the quiet skill test: two looks before the draw let a pilot bury a land they do not need or set up the next two draws, so the card asks for the same read-ahead discipline that the best blue card-draw always has.

Behold the Multiverse (khm)
KHM · #46common
Pricing
Normal: $0.27
Foil: $0.36
Oracle Text

Rules text

Scry 2, then draw two cards. Foretell 1 generic manaBlue mana (During your turn, you may pay 2 generic mana and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
N/A
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