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Moxonomy

Battering Ram

Artifact Creature — Construct2 generic mana

Walls were real defensive technology in the early game, and this 1/1 Construct exists for one reason: to make them stop working. The banding clause is the design ingenuity. A 2 generic mana body that walks into a Wall on its own gets chump-blocked and trades poorly, but banding lets it attack alongside a genuine threat, and the controller of the blocking Wall loses the right to assign that Wall's combat damage where it would hurt most: you divide it instead. Stack that on top of the destruction trigger and the math turns punishing: the Wall blocks, the Ram lives or dies on damage you steered, and the Wall is gone at end of combat regardless of who came out ahead in the exchange. It is a hoser in the old sense, a narrow answer printed because the format had a problem worth answering, and a colorless one at that, so any deck could run the wrecking ball without bending its mana. The banding rules text printed on the card runs longer than the card's actual function, which is itself a small monument to a period when Magic was willing to ship niche tools with rules complexity wildly disproportionate to their power level. Walls have largely retreated from competitive play and banding has been retired as a keyword, which leaves this as a fossil: legible, specific, and quietly elegant about a problem the game no longer has.

Battering Ram (rin)
RIN · #105common
Pricing
Normal: $10.00
Foil:
Oracle Text

Rules text

At the beginning of combat on your turn, this creature gains banding until end of combat. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's blocking.) Whenever this creature becomes blocked by a Wall, destroy that Wall at end of combat.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
Legal
Premodern
Legal
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Printings elsewhere

Other printings

7 sets
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