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Awesome Presence

Enchantment — AuraBlue mana

A taxing aura rather than a true evasion grant, which is the design quirk worth dwelling on. Most one-mana "can't be blocked" effects of this era were absolute: Levitation, Spectral Cloak, the whole school of unconditional sneak. This one instead converts blocking into a payment, and the toll scales with the defender's commitment: every creature thrown in front of the enchanted attacker costs another 3 generic mana. The structural consequence is that the aura punishes gang blocks specifically. A single chump can theoretically be afforded; a wall of three blockers becomes a 9 generic mana tax, which is the point at which the defender simply lets the creature through. It is a soft lock that prices evasion by the defender's own board state rather than guaranteeing it outright, which means the aura is strongest precisely when the opponent is densest, the inverse of how most evasion enablers fall off into a clogged board. The fragility is the usual aura tax: a single removal spell on the enchanted creature eats the whole investment, and unlike an equipment the buff does not survive the body. As a piece of design it sits at the moment Magic was still experimenting with conditional, payment-gated keywords before "unblockable" hardened into a clean templated state, and the read-the-board math it asks for is more interesting than the rate ever justified.

Awesome Presence (all)
ALL · #23acommon
Pricing
Normal: $0.23
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Oracle Text

Rules text

Enchant creature Enchanted creature can't be blocked unless defending player pays 3 generic mana for each creature they control that's blocking it.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
Legal
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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