Skip to content
Moxonomy

Ancient Vendetta

Sorcery3 generic manaBlack mana

Naming-based graveyard hate has always been narrow by design: Cranial Extraction and its descendants strip a single named card from everywhere at once, betting that one prohibitively-costed threat carries the whole game plan. This one aims lower and hits wider. Four copies of a name is exactly a full playset, which reframes the card from surgery against singleton threats to a full sweep against the four-of engines that define constructed decks: the combo piece you run as a four-of, the recursion payoff, the one-card lock that a whole shell is built around. Searching hand, graveyard, and library together, then shuffling, means it does not just deny a draw; it retroactively empties a plan the opponent has already partially deployed. The trade-off is that the effect is empty against a truly redundant deck (four different bombs that do the same job) and against decks with nothing worth naming, so it lives and dies by reading what a specific opponent cannot function without. That read is the whole exercise: cast at sorcery speed, four mana, no way to react to what they draw next turn, so the value is entirely front-loaded into knowing which name unravels the deck across the table.

Ancient Vendetta (dft)
DFT · #75uncommon
Pricing
Normal: $0.32
Foil: $0.27
Oracle Text

Rules text

Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. Then that player shuffles.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
N/A
Quick navigation
move selectesc close