Agency Outfitter
A tutor bolted to a body, aimed squarely at two artifacts that only exist because the set went out of its way to make them exist. The design is a fetch-cluster: the enters trigger can pull Magnifying Glass and Thinking Cap from graveyard, hand, or library and drop them straight onto the battlefield, no mana or timing tax on the second half. What makes the construction unusual is the breadth of zones it searches. Most creature-based tutors reach into the library only; this one treats the graveyard and hand as equal fair game, which means the artifacts you already drew, or already lost, are never dead. The catch is the specificity: this Sphinx does exactly one thing, and it only pays off if those two named artifacts are worth assembling in the first place. Detach it from that pair and you have a 4/3 flier for six with a trigger that fizzles. The rate on the body is deliberately unremarkable, because the payoff is meant to live in the artifacts it fetches, not in the flier fetching them. It is a package piece: a card built to complete a two-card engine rather than to stand on its own, and its ceiling is entirely a function of how much you want Magnifying Glass and Thinking Cap on the table at the same time.
