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Moxonomy

Magnifying Glass

Artifact3 generic mana

A mana rock that moonlights as a card-advantage engine, except the rates are stacked so the second job never rivals a real one. Three mana for a colorless source is already a tax over the basics it pretends to stand in for, and the Investigate mode demands four more mana plus the tap before a single Clue appears, which then wants two more to cash. Add up the entire chain and you are spending nine mana across several turns to draw one card, with the rock sitting idle on the turns you would rather be drawing. The conservatism is deliberate: a colorless source that gives slow, grindy decks somewhere to dump surplus mana in the late game, engineered so it never becomes efficient enough for an aggressive or combo shell to want. That ceiling was designed in on purpose. This is an artifact for the player already ahead on cards who needs a mana sink for a flooded board, not the player trying to break parity. The Clue mechanic finds far sharper expression on creatures and cheap spells that fold investigation into work you were doing regardless; here the token hangs off a body of mana that has to justify itself first.

Magnifying Glass (soi)
SOI · #258uncommon
Pricing
Normal: $0.12
Foil: $0.21
Oracle Text

Rules text

Tap: Add Colorless mana. 4 generic mana, Tap: Investigate. (Create a Clue token. It's an artifact with "2 generic mana, Sacrifice this token: Draw a card.")
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

5 sets
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