Absorbing Man
Most clone effects hand the target its whole body along with its abilities; this one carves out a deliberate exception and keeps a persistent 4/4 Human Villain chassis with vigilance no matter what it becomes. That refusal to trade the body is the design's whole trick. Ordinary animation and copy effects give you the ability at the cost of the body, or the body at the cost of the ability; here the creature keeps both, so becoming a Sol Ring does not cost you a blocker, and becoming a mana-producing land does not shrink you to a fragile shell. The choice recurs: the copy fires at the start of your first main phase and lasts only until your next turn, so you re-point it every turn to follow the board rather than committing once. Vigilance is the quiet enabler, since a creature that never taps out to attack can still tap for whatever mana or activated ability it has borrowed that turn. The restriction that keeps it fair is the target menu itself: it can only copy artifacts, non-Aura enchantments, and lands, so it inherits whatever activated, triggered, or static abilities those permanents carry (including any that are themselves creatures, in which case it simply adds Human Villain to their type line), but it never reaches for an instant. That pushes it toward toolbox builds that keep a spread of noncreature permanents on hand for it to inhabit.

