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Moxonomy

Zulaport Chainmage

Creature — Human Shaman Ally3 generic manaBlack mana

Repeatable, unblockable life loss that charges its rent in bodies. The Cohort activation asks for two Allies at once: this card's own tap plus the tap of a second untapped Ally you already control. That double cost is the entire balancing act. The 4/2 body is fragile enough that it will not always survive to be tapped, and the ability sits inert without a board wide enough to spare a second creature without gutting the attack. Once the engine turns on, the effect recurs each turn and ignores blockers entirely, converting a go-wide Ally board into a clock the red zone cannot answer. But every activation costs presence on the battlefield, so the card forces a standing choice between pressing the swing and grinding two life at a time. That self-limiting cost marks it as the attrition-minded half of the Ally plan: the piece that turns a stalled board into inevitability rather than one that wins a race. It rewards full commitment to the tribe and nothing less; short of a critical mass of Allies, it is a 4/2 with text it can never switch on.

Zulaport Chainmage (ogw)
OGW · #93common
Pricing
Normal: $0.04
Foil: $0.27
Oracle Text

Rules text

Cohort — Tap, Tap an untapped Ally you control: Target opponent loses 2 life.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
Printings elsewhere

Other printings

1 set
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