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Moxonomy

Zhur-Taa Ancient

Creature — Beast3 generic manaRed manaGreen mana

The doubling effect here is symmetric, and that is the whole tension: every land tap, yours or your opponent's, returns an extra mana of the same type. The big body is the disguise. A 7/5 for five reads like a beatdown payoff, but the trample-less, evasion-less stat line is a deliberate brake on a card whose text is pure acceleration. Mana Flare and Heartbeat of Spring did the same symmetric-ramp work as enchantments, fragile and bodiless; folding that effect onto a creature changes the calculus entirely, because the ramp now also has to be killed, and killing a 7/5 is not free. The Gruul color pairing matters too: red and green are the colors least equipped to spend a sudden mana surplus on card advantage, so the doubling tends to favor whoever has the most expensive thing to cast, which is usually the deck running a five-mana 7/5 in the first place. What it does not do is fix anything; it adds a mana of a type the land already produced, so a Mountain still only makes red, just twice as much. The effect rewards a board built before the Ancient arrives rather than one assembled after, and the symmetry means it punishes the durdling opponent far more than the player who deployed it with a plan to immediately convert the extra mana into pressure.

Zhur-Taa Ancient (dgm)
DGM · #119rare
Pricing
Normal: $0.35
Foil: $1.09
Oracle Text

Rules text

Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
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