Zethi, Arcane Blademaster
A card built entirely around a single verb: copy. Every kick you pay does two things at once, funding both the number of instants Zethi can strip out of your graveyard on entry and, structurally, the size of the payload each attack generates. The kick counters are the clever bit of the design: they persist on the exiled cards rather than resetting, so once an instant is banked under Zethi it stays castable-as-a-copy every combat, and because the attack trigger simply looks for any exiled card you own with a kick counter, the bank survives Zethi leaving and being recast. That turns the ordinary graveyard-recursion loop inside out. Most reuse effects give you a card back to cast once; this one keeps the original in exile as a permanent template and mints fresh copies on the attack trigger, meaning your Cryptic Command or your fog or your removal spell becomes a recurring castable copy rather than a one-time reclaim. The tension the design has to manage is obvious in the numbers: it is a 3/3 with no evasion of its own, so the whole engine is gated behind attacking, and everything you have loaded up sits idle if Zethi cannot swing. That is the honest cost of the payoff. It is also why the card reads as a spellslinger piece rather than a value midrange piece: the deck wants a graveyard stocked with high-impact instants before the attack step, and it wants Zethi to survive long enough to fire the trigger more than once.

