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Moxonomy

Zenos yae Galvus // Shinryu, Transcendent Rival

Legendary Creature — Human Noble Warrior // Legendary Creature — Dragon

The two halves tell a single story about attachment turned into a win condition. The front side's entry effect is a battlefield-wide sweep that spares exactly two creatures: itself and one opponent's creature, the one it has decided is worthy. That -2/-2 clears the board of everything smaller while deliberately leaving the chosen creature alive, which is the whole trick, because the transform trigger only fires when that specific creature leaves the battlefield. You are not being punished for killing it; you are being invited to. Zenos wants his chosen rival dead, and the card's mechanics are engineered so that your removing that creature (or the opponent trading it away) flips a 4/4 into a Dragon whose win condition is already loaded.

Shinryu picks up flying and, on transform, names an opponent whose loss becomes your victory. This is an alternate win packaged as a two-part sequence rather than a single alt-win engine like Thassa's Oracle or Laboratory Maniac: the front side has to resolve, mark a target, and see that target die before the payoff even arrives, and only then does the "when the chosen player loses, you win" clause matter. The design leans hard into its source material, where obsessive rivalry drives the character, and it renders that obsession in rules as a card that must fixate on one enemy creature, watch it fall, and only then reveal what it was really after.

Zenos yae Galvus // Shinryu, Transcendent Rival (pfin)
PFIN · #127srare
Pricing
Normal:
Foil: $8.16
Oracle Text

Rules text

My First Friend — When Zenos yae Galvus enters, choose a creature an opponent controls. Until end of turn, creatures other than Zenos yae Galvus and the chosen creature get -2/-2. When the chosen creature leaves the battlefield, transform Zenos yae Galvus. // Flying As this creature transforms into Shinryu, choose an opponent. Burning Chains — When the chosen player loses the game, you win the game.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
N/A
Printings elsewhere

Other printings

4 sets
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