Zenith Chronicler
A tax on other people's gold spells, delivered by a body cheap enough to actually pressure them into paying it. The trigger reads the whole table: whenever any player casts their first multicolored spell in a turn, every player except that caster draws. The controller of the Construct is not the one being punished; they are one of the beneficiaries whenever an opponent is the one casting gold. That inverts the usual framing. In a room full of two-, three-, and five-color decks, the Chronicler quietly turns every opponent's routine gold spell into a card for everyone else, which means the pilot who cast the fewest multicolored spells extracts the most value while doing the least feeding. The trigger keys on casting rather than resolution, so it fires from the stack whether or not the spell resolves, is countered, or fizzles, and it only ever fires once per player per turn, capping the giveaway no matter how much gold gets slung afterward. The 3/1 is the second half of the design: a real clock that makes ignoring the artifact costly, so opponents are squeezed between developing their multicolored gameplans and handing the table free cards for the privilege. It is a symmetry that looks fair on the page and skews hard toward the player who structured their deck to trigger it least and profit from it most.



