Yathan Tombguard
The counter payoff that turns a chip attack into a card. Black has always paid life for cards, and Menace is the keyword doing the quiet work here: forcing two blockers to stop a 2/3 means the trigger connects more often than the body suggests, and every hit converts to a draw while shaving a single point off your own total. What holds it back from being a free engine is the counter requirement. It sits inert until counters are already spreading across your board, which pushes it toward a deck built to distribute counters wide rather than stack them tall, since the ability rewards multiple counter-bearing attackers landing damage in the same turn rather than one oversized threat. It reads the whole team, so a swarm of small counter-carriers each drawing a card compounds fast, though the life payment is entirely one-sided: only you lose life, one point per triggering hit, which sets a real ceiling on how greedily you can attack into an unfavorable race. The lineage is the black card-advantage creature that asks you to attack for it: the reward is gated behind combat connecting, and the trigger caps at one draw per creature per hit, so it scales with board width instead of raw power. Built for a counters-matter shell, it looks modest right up until the counters are already on the table.
